In addition to selling books you can loot some of his stock, and you can have him do your hair for you as it seems that in addition to being a bookseller he is also a stylist. He is a book seller so you can trade with him and buy some books if you like - though if you are working on the 10,000 Oren Achievement you may want to hold off on that, right? You will find Gausel in the house directly across from the Smithy, so head there and have a chat with him first, asking about the non-humans in Flotsam. Winning against Einar Gausel means you can now play versus Sendler! Beating him has him refer you to one Bartholomew Bargee who you can find later in the village - so that wraps up this part of this new quest nicely, well done mates!Īt the Inn downstairs you must best Casimir and then Bendeck, before playing with Zindrab, which now means locating Einar Gausel, the dwarf bookseller in the Craftsman's District, and besting him. Next beat Wilks who is at the same table, then Big Max who is also at the table there. While you are here arm wrestle the bloke at the table to flag the quest Bring it On: Flotsam. But when you try to play with him he tells you that he does not just play dice with anyone, you have to prove you are good before he will play with you! To get him to play you first you must complete the quest Poker Face: Flotsam - so head to the Inn We need that head, and the only way to get it from him is to beat him at Dice Poker. When we arrive at Sendler's house we discover - to our surprise - that there is a Troll's head on the wall! Ask about the head and he tells you that he got it from Dmitri, and that his men hang out at the Inn in the evening. While searching through the village you encounter some blokes about to lynch an elf girl - flagging the quest Malena, which we can do in a bit. That is your first clue - so head back outside and start searching for a Troll's head. Head downstairs and talk to Zoltan to confirm that a Troll's head would be an excellent trophy - after you arm wrestle him ask about the Troll's head and he will tell you that practically any peasant would consider it an excellent thing to own. After the CS ask her about the use of a Troll head - she fills you in, and then Head back to town and talk to your mates and the people at the Inn now, and our first stop should be to see Sile at the room on the top floor of the Inn. Tell him that you will find the murderer of his wife, and in exchange for that he agrees to stop drinking - he does not believe you can do it mates, but I do! You learn his story - that his wife was murdered and that is the source of his misery. So you battle him until he yields and then you interrogate him about his drinking. To that he reacts in anger and attacks - bear in mind that we are on one of the two paths that we can take with respect to this quest - we are NOT killing trolls this time around, but are helping them. Head back to the Troll's lair and confront him he demands that you pay to cross and you tell him you are not paying to cross a broken bridge. When you ask him about that he tells you that the service it provides is important to them.Ĭhorab asks you to help the Troll stop hitting the bottle - and commissions you to take on that task. Picking up a few more levels and unlocking some useful skills and abilities as a result can only help make our adventures more pleasurable mates! Really! Oh and remember to disarm and collect any traps and snares you encounter as they will be useful later!Īfter we speak with the bloke at the bridge who we helped save from Nekkers he suggest that we go have a chat with Chorab - so let's do that now! Chorab tells you that there is plenty of work for a Witcher to be found in the area - telling you to read the board notice by the Inn, but asking you to please leave the Troll be no matter what the townfolks say. This is not really part of a quest so much as the story but it gives you more background so it is worth the effort.īefore we head on to do the Kayran quest it would be a good idea for us to head back outside of the town and search through the woods for some other opportunities for gaining XP - pick-up battles are available with monsters, and at the end of the path by the broken bridge we can flag the quest Troll Troubles - which we really REALLY should do now! You can tell him what really happened with you and the King you did not kill, and you can discuss your memories with him. Back at the Inn you can chat up Dandelion to learn about the goings on in town, rumors about the assassinations, and politics.
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